Great feedback, thank you! I have not invested much energy in new player onboarding since I have been the least experienced player using it so far, but assisted play for the first game is a lot more elegant than the rules modal I pop right now.
Text selection and dragging bug is annoying, I'll fix that.
This looks great. The decisions feature, and the focus on good async, reminds me of Stride (Atlassian's failed chat product).
Chat is such a social product, even inside a company, as many here have addressed. That said, irc, hipchat, campfire, matrix, slack, zulio, lync, wave, and a hundred others have had their moments of success, and I could see this being on the more successful side.
Yes! I always thought that was a very clever project, and was sad when it ceased development. Very excited to try this out, and glad to have stayed on Debian all these years.
That's not that kind of jump the OP is talking about. dumb-jump/anyjump are plugins which allow you to jump to definition / declaration etc. without having any kind of language server running or having preprocessed the source code. They work by essentially grepping through the source code on the fly with some language specific smartness on top to make it work better.
Text selection and dragging bug is annoying, I'll fix that.