Colonist.io is a multiplayer board game platform. ~20 people, millions of monthly players, no middle management between you and the product.
You'll own features end-to-end and ship to a live player base within days. Right now we're evolving the core experience and building toward a multi-game platform. The mission is to become the internet's biggest board game platform.
This role is a good fit if you: want to see your work matter at real scale without a large team around you, are comfortable with ambiguity and don't need someone to define your tasks, and use AI tools as a genuine multiplier in your workflow.
Colonist (colonist.io) is a multiplayer board game platform. ~20 people, millions of monthly players, no middle management between you and the product.
You'll own features end-to-end and ship to a live player base within days. Right now we're evolving the core experience and building toward a multi-game platform. The mission is to become the internet's biggest board game platform.
This role is a good fit if you: want to see your work matter at real scale without a large team around you, are comfortable with ambiguity and don't need someone to define your tasks, and use AI tools as a genuine multiplier in your workflow.
This isn't a good fit if you: prefer a larger team with specialists for every layer, or are looking for a role with clearly scoped tickets.
Colonist | Full-Stack Product Dev | Remote (Eastern Europe / SEA) | Full-time
Colonist (https://colonist.io/) is a multiplayer strategy game with millions of players. We're a small team and you'll own features end-to-end, from backend game logic to polished UI.
You'll work on evolving our game architecture, ensuring cleaner code boundaries and better scalability.
Stack: TypeScript, Node.js, React, CSS, PostgreSQL/SQL. We lean heavily on AI tooling for development.
Colonist | Full-Stack Product Dev | Remote (Eastern Europe / SEA) | Full-time
Colonist.io (https://colonist.io/) is a multiplayer web strategy game with millions of players, think Catan, but free and online. We're a small team and you'd own features end-to-end, from backend game logic to polished UI.
You'd work on evolving our game architecture, ensuring cleaner code boundaries and better scalability.
Stack: TypeScript, Node.js, React, CSS, PostgreSQL/SQL. We lean heavily on AI tooling for development speed.
Colonist.io is a multiplayer board game platform. ~20 people, millions of monthly players, no middle management between you and the product.
You'll own features end-to-end and ship to a live player base within days. Right now we're evolving the core experience and building toward a multi-game platform. The mission is to become the internet's biggest board game platform.
This role is a good fit if you: want to see your work matter at real scale without a large team around you, are comfortable with ambiguity and don't need someone to define your tasks, and use AI tools as a genuine multiplier in your workflow.
More on the role, culture and values: https://jobs.ashbyhq.com/colonist
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