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How Blender and OS X friendly is Unreal these days? I'd like to dabble with it, but I heard that its Mac support started off rocky. I also don't feel like learning an entirely different 3D tool when I'm already familiar with Blender.


I use it on OSX just fine. I also work sharing content with colleagues across filesystems.

Regarding Blender, Unreal accepts FBX file format, and I've had no issues with imports from Blender.




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