Royalty payments work somewhat like the music industry where your publisher "advances" you the ~40M+ gamedev budget + 40M+ marketing budget. Once the game has made more than ~80M is when you start to see royalties.
Don't go into game development looking for a good wage, industry usually pays 60-70% what you see for equivalent SE jobs.
Don't go into game development looking for a good wage, industry usually pays 60-70% what you see for equivalent SE jobs.