There's no #include <stdlib.h> first, so you get an implicit prototype for malloc. With an implicit prototype, the function is assumed to return int. The cast then converts the returned int to int*. This works on 32-bit where int is the size of a pointer, but on 64-bit with 32-bit ints, the top half of the pointer gets chopped off and you end up with a nonsense value.
This is why it's considered bad form to cast the result of malloc in C. Of course, modern compilers will warn about implicit prototypes, and as of C99 it's no longer legal.
He might have meant IA-64. The problem is likely to appear on any 64-bit architecture where int is smaller than a pointer, which is most (or all?) of them. Depending on the compiler and such, big discussion below if you're interested in boring details.
Worked on my x64 machine and my IRC's. I googled it (just google parts of the introducing text) and apparently it's related to IA-64 architecture specifics.
Actually he clearly misunderstands the difference, IA-32 refers to x86, which he then says IA-64, which refers to Itanium, which is sort of a bad comparison then.
No. The int to int * truncation does not happen, the cast does not matter. What matters is the `int *p' which is 64-bit on 64-bit systems, so the compiler will just move the returned value in RAX into wherever p is, so no truncation happens, even without the cast. Look at the generated assembly, you'll see what I mean.
Clang is too clever and gives malloc the correct implicit declaration even when you don't have an explicit prototype:
test.c:10:12: warning: implicitly declaring library function 'malloc' with type 'void *(unsigned long)'
[-Wimplicit-function-declaration]
I think that having a prototype mismatch with the actual declared function is undefined behavior, so this is a legal way to resolve it, but not every compiler will. Older compilers tended to treat malloc as just another function and wouldn't do this.
I was able to replicate the older behavior by wrapping malloc in my own function. In one file:
int main()
{
int* p;
p = (int*)wrapped_malloc(sizeof(int));
*p = 10;
return 0;
}
Compiling them into one program results in a crash. The relevant bit of assembly is:
0000000100000f4f movslq %eax, %rdi
So it is indeed only extracting the lower 32 bits of the returned pointer.
The page looks pretty old (the IA-64 reference sure is dated, anyway) so I'd guess that it was referring to an older compiler that didn't have a special case for malloc like this.
Right, C compilers will automatically known it's part of libc. You didn't need to do the separate file thing, you could just have the wrapper and it will trigger the movslq, or a cltq.
The question asks about IA-64 (Itanium) and IA-32. You're talking about the RAX register which is x86-64.
If you call malloc without a prototype in scope, bad things can happen. Just because it happens to work out OK with the platform and compiler that you tested doesn't mean that it will work everywhere or that it will keep working in the future.
His scope of talk sounds as if he is referring to x86-64. Many people mistake the IA-64 for x86-64, that's why I assumed he'd be talking about it. Not to mention that IA-32 refers to x86, which he clearly seems to misunderstand.
I'll have to check if it's still true today, but Windows/the VC++ CRT certainly used not have no qualms about handing out pointers to memory below the 4GByte mark. So if you have a problem like this, it can go undetected for quite some time...
(Don't know about Linux. 64-bit OS X binaries usually start with a 4GByte section at 0, so the bottom 4GBytes simply isn't available.)
Yup! that's correct. Later versions of compilers have become intelligent with standard library function and I doubt if this reproes on the current compilers - for standard library functions.
It definitely doesn't happen in whatever recent versions of clang and gcc I tested with. I had to wrap malloc in a function that the compiler didn't have a special case for in order to make reproduce the crash.
This is why it's considered bad form to cast the result of malloc in C. Of course, modern compilers will warn about implicit prototypes, and as of C99 it's no longer legal.