I'm fairly confident (without having any data/just guessing) that Pokemon Go generated more money on Android than iOS because there's more devices and I don't think iOS users are that more likely to ingame buy for this particular game.
Also if you use a free+add based model I'd once again say Android would do well.
For a one time buy game that's relatively expensive like MarioRun I agree with your statement though. And I'm sure the exclusive partnership with Apple has other benefits, being announced at the KeyNote is great free marketing for example.
I'm fairly confident (without having any data/just guessing) that Pokemon Go generated more money on Android than iOS because there's more devices and I don't think iOS users are that more likely to ingame buy for this particular game.
Also if you use a free+add based model I'd once again say Android would do well.
For a one time buy game that's relatively expensive like MarioRun I agree with your statement though. And I'm sure the exclusive partnership with Apple has other benefits, being announced at the KeyNote is great free marketing for example.