Loom was the single most formative game for me as a child. Though I readily agree that it didn't make me care much about the game world. To me that doesn't even seem like an important goal of art. A more interesting goal is offering the viewer a new way of relating to the real world, and Loom somehow succeeded at that for me, much more than Sleeping Beauty that it cites as an influence. There are many other fun perspectives that I've absorbed through art, but Loom was among the first.