I've been creating new weapons and battle modes on Amiga (in a tiny, tiny window) and playing those on PCs at school.
I've learned a lot about game physics, geometry and program design.
Kudos for making Quake programming approachable, portable and so much fun.
I've been creating new weapons and battle modes on Amiga (in a tiny, tiny window) and playing those on PCs at school.
I've learned a lot about game physics, geometry and program design.
Kudos for making Quake programming approachable, portable and so much fun.