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Watchdogs already did all those ideas brilliantly. Cyberpunk took most of those ideas and gave them a half-assed clunky implementation that should have been embarrassing for them in comparison. Every time Cyberpunk introduced a new concept I got so excited, thinking about all the potential for fun and how they might develop the ideas as the game progressed. And then there was no follow through.

It's a wonderful world/backdrop/setting. I like the story. There's 50x as much cutscenes and consequence-free dialog choices as there needs to be. I occasionally had fun with the missions. But overall it was a big basket of good ideas that they dropped on the floor.



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