This happens to also be the premise of the videogame Disco Elysium.
The framing of such drives, and the voices given to each, appears to have been a causal element in many players' own personal growth and development, particularly around addiction, but certainly not exclusively.
The framing of such drives, and the voices given to each, appears to have been a causal element in many players' own personal growth and development, particularly around addiction, but certainly not exclusively.