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If we used static compilation for everything, this wouldn't be a problem. Our problem would then be higher memory consumption, but I can fix that for $50--at least until the next Ubuntu release comes out.

Speaking of that, I wonder if there's some point at which dynamic libraries don't really help you that much. These days, even shared libraries don't seem to stop a GNOME desktop running a browser from sucking down a gig of memory; would it really kill them to have a couple more megs of static library in each program? With copy-on-write, I think things like Chrome which spawn many children would come out pretty well.



One advantage to shared libs/dlls is that a security fix will be applied to all applications that depend on that. So if everyone statically links against insecure libA.a then all apps that depend on it need to ship a patch. Where as if libA is shipped as a shared library then one update needs to be applied. That's one advantage but maybe not the best.


What if we could have opportunistic dynamic linking, where an application uses a shared library, if present and compatible, and otherwise uses the bundled? Seems to get the best of both worlds, no?


Using shared libraries also decreases application startup time, because applications don't need to read as much code from disk.

Even using an SSD I suspect the difference would be noticable for most applications.




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