This was actually a funny question at work over lunch. A few of us have kids and like most tech guys over 30, our steam accounts have turned into collections. So I asked, who gets your steam account when you kick it. It’s difficult to think about and seems baffling to spend thousands of dollars and hours assembling a collection only for it to poof away into nothing.
Yeah but you need to put that in a package that unlocks in case of your demise, timely or not. Password database and two factor authentication (back-up codes at the very least). Possibly a secondary password database if your primary one contains stuff you don't want those that stay behind to know about.
Cue the scientific reports saying "Gamers have the longest life expectancy. Look at how many 100 year olds there are on Steam!" Same people who thought Okinawans were the longest lived people on earth, just because of the poor record keeping and social security fraud there.
There are many signals that will inform them you are dead and AI will easily detect them: the change to your gaming routine and purchasing habits and platform usage as they grind to a sudden and complete halt except for the occasional sign-in to play one of your games, and the "age of account" will inevitably betray you.
Haha. I actually back up my steam collection via torrents of GoG releases.
Now, I can to some extent automate the rip-out of steam integration, there are solutions. And thus not rely on torrents. But why would I if it's the same thing in the end, and torrents are that much simpler.
Lol, relatable. For me it's not the library (because I have backups of that), but the in-game items. And not even for their monetary worth (which is relatively low), but for sentimental value (the stats counted on them).
It’s steam, not stream. Normally, I’d assume it’s a simple typo, but I got worried when you wrote it twice. Fool me once, shame on - shame on you. Fool me… you can't get fooled again.