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> but the Deus Ex in my head was always far better than the one in reality

I feel like it's actually a sign of a good game. A masterpiece that relies on my imagination just hits different.



I wonder what made it so magic.


Part of me always felt the wacky setting helped with the player’s sense of anticipation.

Or, you’re always learning new things and encountering new elements, be it plot, interactions, or simply exploring. The replayability ends up feeling quite arcade-y too, trying for a particular outcome.


> I wonder what made it so magic.

The conspiracy theories. :-)




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