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Fable is too expensive for general use I think this is why it hasn’t received as much attention as expected since Fable came out Developers always work while trying to find ways to work continuously for a 5-hour session without disconnecting. Fable has had the experience of using up all its tokens before I even realized it because the burn rate was too fast. Since then, I always use only Opus. For Fable to become a common coding environment, it will have to reduce token consumption significantly compared to now


Fable is much more expensive both in time and tokens for a marginal increase in productivity.


Yeah I agree. I used Fable 5.1 again and my token 30% suddenly gone. I usually develop with superpowers planing. And 30% is disappeared with only planning. I turned back to Opus directly


I find Fable can solve in minute things that Opus struggles with. Of course Fable can struggle too.




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