Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

"Ask" should be the default, I have to insist.

Just tried the actual functionality and it gives the machine gun sound effect, showing a counter going up to 50-60, then I release the button, the blue stripe around the button shrinks back, it adds a photo to the bottom-left area, but when I tap it, there are just 3 frames. What am I missing? Is it adaptively trimming bad frames (I am shooting in a low light conditions)?

(edit) Just tried again and this time after I release the shot button, it showed a big circle overlay with the "JPEG" in the middle that counted up to 100% and the resulting photo had the right amount frames. It didn't do that on the first try. It's either a bug ... or you are missing a helpful hint that explains what's going on :)



Yes, that does require some explanation:

1. The receding circle is the capture buffer being processed. When you're tapping on the thumbnail, SnappyCam sees the start of the living photo being available and shows it. It does not, unfortunately, refresh the thumbnail list as more shots complete processing.

This is a (feature) bug and I'll work to address it.

2. The circle with percent progress is what I call "turbo rewind", where the camera is shut down so that all CPU cores can be applied to compression so that you can take back-to-back living photos quickly.

You can select the buffer "threshold" for when this kicks in under the advanced settings: look for Turbo Rewind.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: