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The big cost driver in making animated movies isn't in the software or tools anymore and hasn't been for some time now; the big cost driver is now in authoring all of the assets and content that you actually need. It takes a ton of really talented people to create all of the photorealistic detailed models and animation and whatnot that you need to make a CG movie look convincing. Artists are way more expensive than computers.


> Artists are way more expensive than computers

YC disciples totally need to Disrupt The Heck Out Of That Niche




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