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> I think it's a very strong point that moving script code off the main thread can help achieve smooth UIs. No more GC pauses, no more slowdowns if the JS engine hits a snag, etc.

BeOS took UI multithreading farther than any other environment I've ever used. And it paid off: I still think it might be the case that BeOS on circa 2000 hardware was more consistently responsive than any environment I have used before or since.

More technical detail about BeOS's multithreaded UI design: http://arstechnica.com/civis/viewtopic.php?p=17348543&sid=e2...



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